Beta testing of the next update for PlayStation 5 is completed and today it went to all devices. Update volume – 1.2 gigabytes.
We have already written about patches, so this time we will go through its contents more briefly:
When watching someone else’s game through the “General Access to the Screens” option, spectators can use the decree, draw lines and “kick” to help the player in passage or highlight important places.
Using a system based on AI, built -in microphones in DualSense and Dualsense Edge began to better suppress third -party noise.
There was a setup responsible for the brightness of the light indicators PS5. Three backlighting options were given a choice: bright (standard), medium and dull. To adjust the indicator, go to the settings, select the “System” item and find the “Sound and Light” line in it.
The testing participant shared that he began to hear the interlocutor much better through the controller himself. “Now you even have to muffle a friend sometimes, lol. And he in response says that I can be heard perfectly. I can crack chips, but he does not hear anything ", – said the user with the nickname Kyle Cross. Other users were pleased that the MAI artificial intelligence from the Final Fantasy VII Rebirth would be better audible.
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The best comments
Oh, it will not be for help, it will definitely not be for help.
You can POUS?) I have two gamepad Duagsans for its bakery (the first was bought almost at the start of the console, the second year and a half ago), so, over the past there are almost four (!) the year, as they did not work normally in games (even ported from the curling iron) without spells and one of the well-known shock tool, they still do not work) a couple of updates for drivers who did not change the same time came out all the time. Even Steam has already taken a huge step towards using this gamepad in games that do not support him, and Sonya, who, it would seem, is financially interested in this, continues to inactive.
Sluttered)
Soniva games on a PC, it seems only when connecting by cable they work normally, adaptive triggers are just like that. Well, there are still software, ds4windows and there was something else, purely under dualse.
There was a setup responsible for the brightness of the light indicators PS5. Three backlighting options were given a choice: bright (standard), medium and dull. To adjust the indicator, go to the settings, select the “System” item and find the “Sound and Light” line in it.
And now they should think about creating something like a schedule, as in phones. So that it can be set in the daytime standard, and at night, you are quieter/more attacked.
Now they are slowly starting to import support in games. The Cyberpunk 2077 recently added, thanks to which I found out that it turns out that DualSense have very good speakers) But most of the games in which there is support, work with it only by USB (although The Last of US and Blutuza works well with all jokes, such as adaptive trigeres). Steam can also interfere, or rather its input system. If the game supports Dualsense, Steam input system for this game needs to be disabled.
And in Steam you can see whether there is support for DualSense game in the settings of the game controller.
How many anatomical infected genital organs will be drawn … simply not to count))
Well, those who have the sounds in the controller are disconnected will be able to enjoy the silence even more distinct.
And seriously, I would look at the statistics how many people play PS5 without headphones/headset.
